| Checkpoints:
 Capsule
  
    The capsule's name and description accurately portrays the
      role the capsule plays in the system.The capsule has a well-defined purpose, and encompasses a
      single set of related responsibilities.The capsule represent a significant focus of control in the
      system, and represents a significant thread of control in the system.The roles the capsule plays are reflected in its external
      ports, and each role has one or more separate ports.No port is used in more than one role.Where there is a need to control the interaction of
      concurrent scenarios, a capsule with multiple distinct ports has been
      used.Interface capsules have been used to provide decoupling where
      future change are expected.Capsules used effectively to isolate potential future changes
      and design decisions.Coordinator capsules are used to manage complex and dynamic
      relationships between entities (either one-to-many or many-to-many).Coordinator capsules are used where there is a need to
      mediate between capsules to encapsulate a process.Initialization order has been considered correctly.The start-up and synchronization of independent threads of
      control has been considered.Inheritance is used appropriately.
      
        There is no evidence of either a very flat or overly deep
          generalization/specialization hierarchy.Obvious commonality has been reflected in the inheritance
          hierarchy.Inheritance is not being used primarily for
          implementation considerations (e.g. code reuse), but rather as a way
          of capturing common design abstractions.Superclasses are no simply merges of the attributes of
          the subclasses, but instead represent a logical abstraction.The inheritance hierarchy does not contain intermediate
          abstract classes with orthogonal properties. See also Checkpoints: Design Classes
 
 
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