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simpleaction.cpp

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00001 #include <typeinfo>
00002 #include "simpleaction.h"
00003 using namespace std;
00004 
00005 Ast& SimpleAction::operator = (const Ast& ast) {
00006         const SimpleAction& simpleAction = dynamic_cast<const SimpleAction&>(ast);
00007 
00008         Action::operator=(ast);
00009         this->guard = simpleAction.guard ? dynamic_cast<Guard*>(&(simpleAction.guard->clone())) : 0;
00010         this->statement = simpleAction.statement ? dynamic_cast<Statement*>(&(simpleAction.statement->clone())) : 0;
00011 
00012         return *(this);
00013 }
00014 
00015 bool SimpleAction::operator == (const Ast& ast) const {
00016         bool result = false;
00017         const SimpleAction& simpleAction = dynamic_cast<const SimpleAction&>(ast);
00018 
00019         if (typeid(ast) != typeid(SimpleAction))
00020                 return false;
00021 
00022         if (this->guard && this->statement)
00023                 result = (*(this->guard) == *(simpleAction.guard) &&
00024                                    *(this->statement) == *(simpleAction.statement));
00025 
00026         return result && Action::operator==(ast);
00027 }
00028 

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