00001 #ifndef SIMPLE_ACTION_H 00002 #define SIMPLE_ACTION_H 00003 00004 #include "action.h" 00005 #include "guard.h" 00006 #include "statement.h" 00007 00008 class SimpleAction : public Action { 00009 private: 00010 Guard *guard; 00011 Statement *statement; 00012 00013 public: 00014 SimpleAction(SrcPosition *position, Guard *guard, Statement *statement) 00015 : Action(position), guard(guard), statement(statement) {} 00016 00017 SimpleAction(const SimpleAction& simpleAction) : Action(simpleAction.position) { 00018 *(this) = simpleAction; 00019 } 00020 00021 virtual ~SimpleAction() { 00022 delete this->guard; 00023 delete this->statement; 00024 } 00025 00026 Guard *getGuard() { 00027 return this->guard; 00028 } 00029 00030 Statement *getStatement() { 00031 return this->statement; 00032 } 00033 00034 virtual Ast& operator = (const Ast& ast); 00035 virtual bool operator == (const Ast& ast) const; 00036 00037 virtual VisitorReturn *visit(Visitor& visitor) { 00038 return visitor.visitSimpleAction(this); 00039 } 00040 00041 virtual Ast& clone() const { 00042 return *(new SimpleAction(new SrcPosition(*(this->position)), 00043 this->guard ? dynamic_cast<Guard*>(&(this->guard->clone())) : 0, 00044 this->statement ? dynamic_cast<Statement*>(&(this->statement->clone())) : 0)); 00045 } 00046 }; 00047 00048 #endif